We provide all of our materials free of charge, to anyone who is interested in using our lesson plans or student workbooks.
Lesson Plans
- Order of Operations
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Students learn to model arithmetic expressions with a visual tool for order of operations, known as "Circles of Evaluation".
- Domain and Range
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Students encounter String and Image datatypes and use "contracts" to make sense of the domain and range of functions.
- Function Composition
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Students encounter new image transformation functions and strengthen their understanding of Circles of Evaluation by using functions within other functions.
- Defining Values
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Students learn how to define lines of code as a set value that can be used repeatedly in different situations, similar to a variable in math.
- Making Flags
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Students compose the image functions they’ve learned, applying their knowledge of coordinates to position differently-shaped and transformed images to create flags of varying complexity.
- Defining Functions
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Students discover functions as an abstraction over a programming pattern, and are introduced to a structured approach to building them called the Design Recipe.
- Solving Word Problems
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Students discover functions as an abstraction over an arithmetic pattern, applying the Design Recipe to traditional word problems.
- Restating the Problem
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Students apply their skills in using the Design Recipe and writing purpose statements to a variety of word problems.
- Character Animation
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Students define functions that control the movement of the target and danger in their games
- Problem Decomposition
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Students take a closer look at how functions can work together by investigating the relationship between revenue, cost, and profit.
- Introduction to Computational Data Science
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Students are introduced to the Animals Dataset, learn about Tables, Categorical and Quantitative data, and consider the kinds of questions that can be asked about a dataset.
- Starting to Program
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Students begin to program in Pyret, learning about basic datatypes, operations, and value definitions.
- Defining Functions
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Students learn a structured approach to problem solving called the “Design Recipe”. They then use these functions to create images, and learn how to apply them to enhance their scatterplots.
- Applying Functions
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Students learn how to apply Functions, and how to interpret the information contained in a Contract: Name, Domain and Range. They then use this knowledge to explore more of the Pyret language.
- Displaying Categorical Data
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Students learn to apply functions to entire Tables, generating pie charts and bar charts. They then explore other plotting and display functions that are part of the Data Science library.
- Data Displays and Lookups
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Students continue to practice making different kinds of data displays, this time focusing less on programming and more on using displays to answer questions. They also learn how to extract individual rows from a table, and columns from a row.
- Table Methods
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Students learn about table methods, which allow them to order, filter, and build columns to extend the animals table.
- Defining Table Functions
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Students continue practicing the Design Recipe, writing helper functions to filter rows and build columns in the Animals Dataset, using Methods.
- Method Chaining
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Students continue practicing their Design Recipe skills, making lots of simple functions dealing with the Animals Dataset. Then they learn how to chain Methods together, and define more sophisticated subsets.
- All the lessons
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This is a single page that contains all the lessons listed above.
Other Resources
Of course, there’s more to a curriculum than software and lesson plans! We also provide a number of resources to educators, including standards alignment, a complete student workbook, an answer key for the programming exercises and a forum where they can ask questions and share ideas.
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Glossary — A list of vocabulary words used in this pathway.
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Standards Alignment — Find out how our materials align with Common Core Content and Practice Standards, as well as the TEK and CSTA Standards.
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Student Workbook — Sometimes, the best way for students to get real thinking done is to step away from the keyboard! Our lesson plans are tightly integrated with the Student Workbook, allowing for paper-and-pencil practice and activities that don’t require a computer.
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Teacher-Only Resources — We also offer several teachers-only materials, including an answer key to the student workbook, a quick-start guide to making the final project, and pre- and post-tests for teachers who are participating in our research study. For access to these materials, please fill out the password request form. We’ll get back to you soon with the necessary login information.
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Bootstrap Discussion Forum — Want to be kept up-to-date about Bootstrap events, workshops, and curricular changes? Want to ask a question or pose a lesson idea for other Bootstrap teachers? These forums are the place to do it.
These materials were developed partly through support of the National Science Foundation, (awards 1042210, 1535276, 1648684, and 1738598). Bootstrap:Integrated Oklahoma by Jen Poole is licensed under a Creative Commons 4.0 Unported License. Based on a work at www.BootstrapWorld.org. Permissions beyond the scope of this license may be available by contacting schanzer@BootstrapWorld.org.