Referenced from lesson Player Animation (Spring, 2021)
For each of the challenges below, see if you can come up with two EXAMPLEs of how it should work!
1 Warping - Program one key to "warp" the player to a set location, such as the center of the screen.
examples:
update-player( ) is
update-player( ) is
end
2 Boundaries - Change update-player
such that PLAYER
cannot move off the top or bottom of the screen.
examples:
update-player( ) is
update-player( ) is
end
3 Wrapping - Add code to update-player
such that when PLAYER
moves to the top of the screen, it reappears at the bottom, and vice versa.
examples:
update-player( ) is
update-player( ) is
end
4 Hiding - Add a key that will make PLAYER
seem to disappear, and reappear when the same key is pressed again.
examples:
update-player( ) is
update-player( ) is
end
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